6 Gathering The Pack
When Cazadores come together with their allies and others of their kind for a Hunt, they form a Pack. When Gathering the Pack, players choose from their Cazador’s Enlisted Companions. When there are multiple Cazadores on a Hunt, each can only choose from their own Enlisted Companions and must choose up to the maximum allowed according to the number of players in the game, see Game Setup.
6.1 Renown & Enlistment
Cazadores are the subjects of legend. Ferocious and unyielding in the face of dire Foes, their deeds earn them Renown. Cazadores trade on their deeds, using it to requisition the resources they require for the next Hunt.
Renown also allows Cazadores to draw the zealous, naive, and unwilling into their service, paying their Companions’ Enlistment cost in Renown. Each Cazador can have up to 5 Companions Enlisted and ready to aid on a Hunt.
However, just as glory can be earned in the Hunt, it can also be lost, and Cazadores can find themselves stretched for supplies and with their staunchest allies deserting the cause. For more, see The Eternal Hunt.
6.2 Cazadores
All Cazadores start the game with a standard array for their Attribute Ratings as outlined below, 0 in every Skill Rating, no Rituals, 1 Weapon of their choice, and Light Armour. Each player can then spend 10 Renown to increase their Attributes or Skills, obtain Weapons, Armour, or Special Gear, and recruit Companions.
Renown must also be spent according to the restrictions below when creating a Cazador, and never exceed the maximum due to Advancement. Improving Attributes, SPD, WNDs, and Skills costs 1 Renown per increment during creation.
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
4” | 3 | 3 | 3 | 3 | 12 |
Restriction | Creation | Maximum |
---|---|---|
Attributes | Up to 3 points | Each at max 7 |
SPD, WND | Up to 3 points | SPD at max 8; WND at max 20 |
Skills | Up to 5 points | Each at max 3 |
Rituals | Up to 2 points | 3 Rituals |
Weapons, Armour, & Gear | Up to 2 points | 3 Weapons, 1 Armour, 2 Special Gear |
Companions | Up to 2 points | 5 Enlisted |
6.3 Companion Types
Companions are the various hardened veterans, idealistic crusaders, and picaresque miscreants that aid Cazadores during the Hunt. Each is categorized under a Companion Type that determines their starting Attributes and Gear. Companions can also be improved and equipped with new Gear in campaigns.
Brigand
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
4” | 4 | 3 | 2 | 3 | 10 |
Gear: Hand Weapon or Great Weapon. Enlistment: 1 Renown.
Chevalier
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
3” | 3 | 2 | 2 | 3 | 11 |
Gear: Hand Weapon and Shield or Two-handed Weapon; Medium Armour. Enlistment: 2 Renown.
Duelist
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
3” | 5 | 3 | 2 | 2 | 10 |
Gear: Hand Weapon or Great Weapon; Light Armour. Enlistment: 1 Renown.
Hound
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
5” | 4 | 4 | 2 | 2 | 10 |
Gear: None. Enlistment: 1 Renown.
Rogue
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
4” | 3 | 4 | 3 | 2 | 10 |
Gear: Hand Weapon and Light Armour. Enlistment: 1 Renown.
Stalker
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
4” | 2 | 4 | 3 | 2 | 10 |
Gear: Bow and Hand Weapon. Enlistment: 1 Renown.
Strider
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
5” | 3 | 3 | 3 | 2 | 9 |
Gear: Hand Weapon and Light Amour. Enlistment: 1 Renown.
Vicar
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
3” | 2 | 2 | 5 | 4 | 10 |
Gear: Hand Weapon or Staff. Enlistment: 1 Renown.
Vigilant
SPD | PROW | SHARP | WIT | RES | WND |
---|---|---|---|---|---|
3” | 3 | 3 | 2 | 3 | 11 |
Gear: Hand Weapon and Light Armour. Enlistment: 1 Renown.